rafael giovanni ♔ character stats
Nov. 17th, 2013 10:53 pmRafael Giovanni
Italian Shadow Resistance Member
Fast 6 Gunslinger 10
Chaotic Good // Half-Elf

Str 14 ( +2 )
Dex 20 ( +5 )
Con 18 ( +4 )
Int 14 ( +2 )
Wis 18 ( +4 )
Cha 20 ( +5 )
Hit Points | 140
Initiative | +5
Armor Class | 27 ( 10 +11 class + 5 dex + 1 dodge)
27 touch
22 flat-footed
Fort | +9
Ref | +13
Will | +11
Base Attack Bonus | +11/ +6/+1
Melee Attack | +13/+8/+3
Ranged Attack | +16/+11/+6
§
One-handed attacks
Glock 20 | +18/ +13/ +8
(+19 / +14 / +9 point blank)
(+17 / +17 / +12 / + 7 lightning shot, point blank)
2d6 (2d6 + 1 point blank), x 2
+3d6 bullseye
Two-handed attacks
Glock 20 | +14 / +9 / +4
Glock 20 | +14 / +13
Glock 20 (point blank) | +15 / +10 / +5
Glock 20 (point blank) | +15 / +14
Glock 20 (pb, lightning shot) | +13 / +13 / +8 / +3
Glock 20 | +13 / +12
§
Italian Shadow Resistance Member
Fast 6 Gunslinger 10
Chaotic Good // Half-Elf

Str 14 ( +2 )
Dex 20 ( +5 )
Con 18 ( +4 )
Int 14 ( +2 )
Wis 18 ( +4 )
Cha 20 ( +5 )
Hit Points | 140
Initiative | +5
Armor Class | 27 ( 10 +11 class + 5 dex + 1 dodge)
27 touch
22 flat-footed
Fort | +9
Ref | +13
Will | +11
Base Attack Bonus | +11/ +6/+1
Melee Attack | +13/+8/+3
Ranged Attack | +16/+11/+6
§
One-handed attacks
Glock 20 | +18/ +13/ +8
(+19 / +14 / +9 point blank)
(+17 / +17 / +12 / + 7 lightning shot, point blank)
2d6 (2d6 + 1 point blank), x 2
+3d6 bullseye
Two-handed attacks
Glock 20 | +14 / +9 / +4
Glock 20 | +14 / +13
Glock 20 (point blank) | +15 / +10 / +5
Glock 20 (point blank) | +15 / +14
Glock 20 (pb, lightning shot) | +13 / +13 / +8 / +3
Glock 20 | +13 / +12
§
Balance | ( 4 ranks + 2 misc + 5 dex ) = +11
Bluff | (12 ranks + 5 cha + 1 misc ) = +18
Climb| ( 1 ranks + 2 str ) = +3
Bluff | (12 ranks + 5 cha + 1 misc ) = +18
Climb| ( 1 ranks + 2 str ) = +3
Craft (Chemical)| ( 1 ranks + 2 int ) = +3
Diplomacy | ( 4 ranks + 5 cha + 4 misc ) = +13
Disguise | ( 5 cha + 2 ranks) = +7
Drive | (11 ranks + 5 dex ) = +16
Gather Information | ( 5 cha + 2 misc ) = +7
Hide | ( 2 ranks + 5 dex + 2 misc ) = +9
Intimidate | ( 2 ranks + 2 misc + 5 cha ) = +9
Jump | ( 2 ranks + 2 str + 8 misc ) = +12
Listen | ( 4 wis + 1 misc ) = +5
Drive | (11 ranks + 5 dex ) = +16
Gather Information | ( 5 cha + 2 misc ) = +7
Hide | ( 2 ranks + 5 dex + 2 misc ) = +9
Intimidate | ( 2 ranks + 2 misc + 5 cha ) = +9
Jump | ( 2 ranks + 2 str + 8 misc ) = +12
Listen | ( 4 wis + 1 misc ) = +5
Move Silently | ( 4 ranks + 5 dex + 2 misc ) = +11
Perform (Keyboards) | ( 12 ranks + 5 cha ) = +17
Perform (Sing) | ( 13 ranks + 5 cha ) = +18
Ride | ( 14 ranks + 5 dex ) = +19
Search | ( 2 int + 1 misc ) = +3
Sleight of Hand | ( 6 ranks + 5 dex + 2 misc ) = +13
Spot | ( 4 ranks + 4 wis + 1 misc ) = +9
Tumble | ( 10 ranks + 5 dex + 2 misc ) = +17
§
Simple, Archaic weapons proficiency
Personal firearms proficiency
Dodge | +1 AC vs. specified target
Acrobatic | +2 jump & tumble
Creative | +2 perform (sing) and (keyboard)
Precise Shot | can shoot into melee with no penalty
Stealthy | +2 Hide & move silently
Two Weapon Fighting
Improved Two Weapon Fighting
Point Blank Shot | +1 attack and damage up to 30 feet
Quick Draw
Quick Reload
Greater Weapon Focus (Handgun) | +2 on attacks
Close Combat Shot | ranged attacks don't provoke attack of opportunities
Defensive Position | +2 AC and Reflex when under ANY cover
Lightning Shot | can make one extra attack at highest BAB if take a -2 to all attacks
Sharp-Shooting | Cover bonus for targets reduced by 2
Bullseye | +3D6 damage for 1 AP
Immune to Sleep
+2 Saves vs. Enchantment
Low Light Vision
Improved Increased Speed
Evasion | No damage on successful reflex save
Ride | ( 14 ranks + 5 dex ) = +19
Search | ( 2 int + 1 misc ) = +3
Sleight of Hand | ( 6 ranks + 5 dex + 2 misc ) = +13
Spot | ( 4 ranks + 4 wis + 1 misc ) = +9
Tumble | ( 10 ranks + 5 dex + 2 misc ) = +17
§
Simple, Archaic weapons proficiency
Personal firearms proficiency
Dodge | +1 AC vs. specified target
Acrobatic | +2 jump & tumble
Creative | +2 perform (sing) and (keyboard)
Precise Shot | can shoot into melee with no penalty
Stealthy | +2 Hide & move silently
Two Weapon Fighting
Improved Two Weapon Fighting
Point Blank Shot | +1 attack and damage up to 30 feet
Quick Draw
Quick Reload
Greater Weapon Focus (Handgun) | +2 on attacks
Close Combat Shot | ranged attacks don't provoke attack of opportunities
Defensive Position | +2 AC and Reflex when under ANY cover
Lightning Shot | can make one extra attack at highest BAB if take a -2 to all attacks
Sharp-Shooting | Cover bonus for targets reduced by 2
Bullseye | +3D6 damage for 1 AP
Immune to Sleep
+2 Saves vs. Enchantment
Low Light Vision
Improved Increased Speed
Evasion | No damage on successful reflex save