Rafael Giovanni (
romanticidal) wrote2013-02-26 07:58 pm
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character sheet
Rafael Giovanni
Talents:
Rafael Giovanni's Equipment:
Rafael Giovanni's Languages:
Rafael Giovanni's Allegiance(s):
Half-Elf Male Fast Hero 6 / Gunslinger 10
Representing NPC
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- Evasion
Increased Speed
Improved Increased Speed
Total Hit Points: 140
Speed: 40 feet
Armor Class: 26 = 10 + 11 [class] +5 [dexterity]
- Touch AC: 26
Flat-footed: 21
Initiative modifier: | +5 | = +5 [dexterity] |
Fortitude save: | +9 | = 5 [base] +4 [constitution] |
Reflex save: | +13 | = 8 [base] +5 [dexterity] |
Will save: | +11 | = 7 [base] +4 [wisdom] |
Attack (handheld): | +13/+8/+3 | = 11 [base] +2 [strength] |
Lightning Shot: | +14/+14/+9/+4 | |
Attack (missile): | +16/+11/+6 | = 11 [base] +5 [dexterity] |
Grapple check: | +13/+8/+3 | = 11 [base] +2 [strength] |
Reputation: | +5 | = 5 [base] |
Action points: 179 (lifetime)
Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: | 58 lb. or less 59-116 lb. 117-175 lb. 175 lb. 350 lb. 875 lb. |
Beretta 92F autoloader [2d6, crit 20, range incr 40 ft., 3 lb, ballistic, semi-automatic]
Glock 20 autoloader [2d6, crit 20, range incr 40 ft., 3 lb, ballistic, semi-automatic]
Creative (starting occupation)
- Bluff
Perform (keyboard)
Perform (sing)
Acrobatic | |
Archaic Weapons Proficiency | |
Creative | |
Dodge | |
Point Blank Shot | |
Precise Shot | |
Quick Draw | |
Quick Reload | |
Simple Weapon Proficiency | [free] |
Stealthy | |
Two-Weapon Fighting | |
Improved Two-Weapon Fighting | |
Weapon Focus x1 | Weapon(s): |
Personal Firearms Proficiency |
Mutations:
Ability | Modifier | Modifier | Modifier | ||
Balance | Dex* | 11 = | +4 | +2 [tumble] | |
Bluff | Cha | 18 = | +12 | +1 [Creative] | |
Climb | Str* | 3 = | +1 | ||
Computer Use | Int | 2 = | |||
Concentration | Con | 4 = | |||
Craft (Chemical) | Int | 3 = | +1 | ||
Craft (Structural) | Int | 2 = | |||
Craft (Visual Art) | Int | 2 = | |||
Craft (Writing) | Int | 2 = | |||
Diplomacy | Cha | 13 = | +4 | +2 [bluff] +2 [half-elf] | |
Disguise | Cha | 7 = | +2 | ||
Drive | Dex* | 16 = | +11 | ||
Escape Artist | Dex* | 5 = | |||
Forgery | Int | 2 = | |||
Gamble | Wis | 4 = | |||
Gather Information | Cha | 7 = | +2 [half-elf] | ||
Hide | Dex* | 9 = | +2 | +2 [stealthy] | |
Intimidate | Cha | 9 = | +2 | +2 [bluff] | |
Jump | Str* | 12 = | +2 | +2 [tumble] +2 [acrobatic] +4 [speed 40] | |
Listen | Wis | 5 = | +1 [half-elf] | ||
Move Silently | Dex* | 11 = | +4 | +2 [stealthy] | |
Navigate | Int | 2 = | |||
Perform (Act) | Cha | 5 = | |||
Perform (Dance) | Cha | 5 = | |||
Perform (Keyboards) | Cha | 17 = | +12 | ||
Perform (Percussion) | Cha | 5 = | |||
Perform (Sing) | Cha | 18 = | +13 | ||
Perform (Standup) | Cha | 5 = | |||
Perform (String Inst.) | Cha | 5 = | |||
Perform (Wind Inst.) | Cha | 5 = | |||
Research | Int | 2 = | |||
Ride | Dex | 19 = | +14 | ||
Search | Int | 3 = | +1 [half-elf] | ||
Sense Motive | Wis | 4 = | |||
Sleight of Hand | Dex* | 13 = | +6 | +2 [bluff] | |
Spot | Wis | 9 = | +4 | +1 [half-elf] | |
Survival | Wis | 4 = | |||
Swim | Str** | 2 = | |||
Treat Injury | Wis | 4 = | |||
Tumble | Dex* | 17 = | +10 | +2 [acrobatic] |
* = check penalty for wearing armor
Bluff >=5 ranks gives +2 on disguise checks to act in character.
Half-Elf
- Immune to sleep
- +2 on saves vs. enchantment
- Elven blood
- Low-light vision
- +1 on listen, search, and spot
- +2 on diplomacy and gather information
Gunslinger
- Close Combat Shot (level 1)
- Weapon focus (level 2, not listed as a feat)
- Defensive Position (level 4)
- Lightning Shot (level 5)
- Sharp-Shooting (level 7)
- Greater Weapon Focus (level 8)
- Bullseye (level 10)
- Weapon:
Class | HP rolled | ||
Level 1: | Fast Hero | 8 | |
Level 2: | Fast Hero | 8 | |
Level 3: | Fast Hero | 1 | |
Level 4: | Fast Hero | 5 | +1 to dexterity |
Level 5: | Fast Hero | 8 | |
Level 6: | Fast Hero | 2 | |
Level 7: | Gunslinger | 9 | |
Level 8: | Gunslinger | 7 | +1 to dexterity |
Level 9: | Gunslinger | 3 | |
Level 10: | Gunslinger | 3 | |
Level 11: | Gunslinger | 2 | |
Level 12: | Gunslinger | 8 | +1 to charisma |
Level 13: | Gunslinger | 1 | |
Level 14: | Gunslinger | 2 | |
Level 15: | Gunslinger | 1 | |
Level 16: | Gunslinger | 8 | +1 to charisma |
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If you are using the wealth system from the core rulebook, roll 2d4 and add +2 (Creative).
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